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Tuesday, 18 October 2005 |
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by Paulo Baptista 
Requirements: Maxon Cinema 4D
In this tutorial we'll model a set of 4 pieces, using some common tools of C4D. We'll model this the "quick & dirty" way; as so, low polygon count won't be one of our concerns.
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Thursday, 01 September 2005 |
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by Paulo Baptista 
Requirements: Maxon Cinema 4D & Bodypaint module
In this tutorial, we'll model and texture a surfboard using the loft technique
and the UV tools of the Bodypaint module.
Although the software used in this tutorial is exclusively from Maxon, the
same results can be achieved with other software packages like 3D Studio Max,
Lightwave or Right Hemisphere's Deep Paint and Deep UV (these two for texturing).
I assume you have already downloaded the scene file (download below) , so let's
start with our work.
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